Books and games, charted the way I chart everything else. 10 games logged · 10 books logged
Reid's Notes

Book

Project Hail Mary: the best break-room book I've had in years

★★★★★

July 11, 2026 · by Reid Callahan

Cover art for Project Hail Mary

Ryland Grace wakes up on a ship with no memory of who he is or why he’s there, two dead crewmates floating next to him, and about forty pages in you already know the whole book is going to be him solving one problem, then the next, then the next. That’s a triage read passing with flying colors. No throat-clearing, no forty pages of scenery before the actual stakes show up.

I read most of this one in the break room over about two weeks, five, ten minutes at a stretch between patients, and it’s the rare book that seems built for that. Every chapter alternates between the present crisis on the ship and a flashback filling in how he got recruited, and both halves end on some kind of small cliff, a puzzle half-solved or a memory half-surfaced. You can put it down at almost any point and pick it back up without losing the thread, which after a long stretch of books that punish you for stopping felt like a mercy.

The science is the whole engine here, and I’m not qualified to fact-check orbital mechanics, but it reads like someone who actually cares whether the reader can follow the logic, which is more than I can say for a lot of hard sci-fi that just gestures at competence. And Rocky, the alien he ends up working with, is where the book stops being a survival puzzle and turns into something with an actual heart. Their partnership, built entirely through trial and error with no shared language at first, is the best relationship in the book, better honestly than any of the human ones.

The ending stuck with me for a couple days after, in a good way, the kind where you’re a little sad it’s over. Didn’t expect that from a book this plot-driven. Easy five.

← Back to everything